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INÍCIO

WELCOME TO
MY PORTFOLIO

- Welcome tired pilgrim, we have been waiting...
Everyone's gathered for your arrival
 

-Wait... "We?"

- Yes, all who believe their journey is over.

You will no longer need to visit other places, as here you will find everything you need.

Come in and see what I can do for you...

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Curriculum

.Academic Degrees

  • Master's degree in New Digital Technologies for Education (2019-2021).

  • Postgraduate in Digital Games and Animation (Unicarioca 2015-2016).

  • MBA - Social Media (Unicarioca 2014-2015).

  • Telecommunications Technician (ETEFEV).

  • Industrial Painting Technician (Prominp-Petrobrás 2006).

  • Game Developer Technician (T&T 2008).

  • Designer (Unicarioca - 2007-2010).

  • Law (Estácio 2003-2007).

.Experiences

- LAST EXPERIENCES

  • Art Director at FIS - Metaverse, VR, AR. (2021-2022)

  • Freelancer Artist at Hot Café - New York/Remote - (2020-2021).

  • University Professor at IBMR- Advertising, Cinema, Animation, Game Design, Photography, Communication and Design. (2017-2021).

  • University Professor at ECDD- Faculty of Advertising, Cinema, Animation, Games, Photography, Communication and Design. (2017-2021).

  • Professor das Graduações Design e Jogos na IBMR (2017-2022)

  • Social Media, Artist and Designer: Retropunk - Publisher of RPG and cardgames games and books (2014-2017).

PREVIOUS

  • Illustrator and Photoshop Teacher - Fashion D (2012-2015)

  • Social Media and Designer Instituto SLS (Freelancer 2014-2015)

  • Intern and Freelancer Oliver Arte Lucas (2010-2013)

  • Multinational Multimarketing Internship (designer-webdesigner) (2009-2010)

.Skills

  • Photoshop, Illustrator, Indesign, 3ds Max, Mudbox, Unreal, Animate CC, After Effects, Blender, Construct, etc. (teacher)

  • Premiere, The Games Factory, Substance Painter, Marmoset Toolbag (advanced).

  • Dreamweaver, Pagemaker, Unity, audacity,  Audition, Houdini, Nuke  (intermediate).

  • Lua, C++ , Fruity Loops (Basic).

.ABOUT MELLODIAS

MELLODIAS AS GAME DESIGNER

I've been producing games since 2008, so I have extensive experience in the field. A selection of the works that I most enjoyed producing will be shown.

NFT & BlockChain Game Vinicius Jr.

Artist (2021)

Production - as one of Hotcafe's artists - of the promotion arts of nft and future blockchain game by player Vini Jr. one of the most valuable players in the world.

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Noticia no globo.com

The project was well evaluated and reported in several newspapers around the world, such as Globo.com, ESPN, Yahoo, R7 and others.

Game Designer

NFT e BlockChain Game Feudalz

Artist and UI/UX Designer (2021/2022)

 

Production of nfts and the blockchain game feudalz. Pixelart game with cryptopunk style characters. The project appeared in several international media and some brazilian ones, such as techmundo.

Kraken Port

Feudalz billboard in Time Square - New York.​

Sky Fortress
The Dragon Aerie
necropolis
MeadHall
Blood Palace
Tower of Knowledge
Unicornz Grove
City o Thieves
The Haunted Mines
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Adventure Time RPG Game

Artist (2016)

 

Production of some artwork for the book, its supplements, sales hotsite and arts for the social media of the game Adventure Time - Roleplaying Game, by Cartoon Network and published in Brazil by Retropunk.

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E-Lich: Corporate Souls

Função: Artista e UI/UX Designer

 

Como pixel artist no E-Lich: Corporate Souls, fui responsável por desenvolver os elementos visuais em pixel art, incluindo personagens, cenários e animações, HUD, etc.

Trabalhei para dar vida ao universo sombrio e satírico do jogo, buscando um equilíbrio entre o estilo retro e os temas corporativos e sobrenaturais. 

Atualmente o jogo está como um dos finalistas de melhor jogo independente de 2025 na Gamescon.

Link do jogo na steam

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PKXD

Função: Artista

Trabalhei como (freelancer) concept Artist no jogo PKXD, um dos maiores sucessos do mobile, com mais de 100 milhões de downloads só na Play Store.

Durante o projeto, criei móveis, transportes, roupas e partes corporais dos personagens. Gosto muito de trabalhar em concepts pois sinto que ajudo a dar vida àquele mundo.

 

Posso dizer com tranquilidade que foi uma experiência única ver diversos influencers e jogadores comentando e interagindo com minhas criações. Participar desse jogo foi um grande prazer!

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Assets feitos para o Baile de Máscaras 2024 dentro do jogo

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Trabalhei  no Baile de Máscaras 24, Apocalipse, Halloween 24, Ladybug 2024, Survivor, entre outros. 

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Nonogram Logic Pic: Pictogram

Função: Artista e UI/UX Designer

 

Nonogram Logic Pic: Pictogram é um dos maiores jogos que já participei, possuindo mais de 5 milhões de downloads no Google Play e saindo também para Nintendo Switch.


Fiz parte do grupo de artistas da Space Bit, fazendo tanto as artes do jogo quanto a HUD (ui/ux).

Link para o Google Play

Goolos NFT

Artist (2021)

 

UI/UX production, screen background, artwork for digital media and letters for Blockchaingame Gooloos.io by Hotcafe.

Goolos na Time Square

Outdoor do Goolos Got Talent na Times Square em Nova Iorque.

Goldelivery The Might Bikers

Função: Artista, Game Designer

 

Personal project, it's a vibrant, retro-inspired 2D action platformer that lets you play as five food delivery! Switch to each of them to utilize their different abilities as you race through stylish stages in a heroic battle to save the snack world from the evil Hephaestus Ironside.

My Lab Pets

Artist and Game Designer (2019)

 

Own tap game project published by Hermit Crab - My Lab Pets, launched in Germany, Congo, South Africa, Spain, Mozambique, Lesotho, Tanzania, Argeria, Romania and Tunisia by Vodafone, Orange, Vodacom, O2 and OOredoo.

Para o jogo, desenvolvi mais de 70 personagens.

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Tela My Lab Pets

Tela Inicial

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Algumas telas do jogo

Arcane Merge

Função: Artista 

 

Produção dos objetos e alguns personagens do jogo, fazendo parte do grupo de artistas da SpaceBit.

FIS - TRAVEL THROUGH THE HUMAN BODY

Artist & Game Designer

 

Game for VR . The user travels through the human body aboard a ship. In this first stage, it is demonstrated how the coronavirus attacks the human body and how the Astrazeneca vaccine fights the virus.

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METAVERSO FIS

Função: Diretor de Arte e Modelador 3D

Minha equipe e eu construimos o metaverso para empresa FIS. Dentro daquele metaverso se encontravam diversas empresas do Ramo da medicina e educação, como Amil,Johnson & Johnson, Senac e outros.

 

Comecei na equipe como modelador 3D, mas logo me tornei o diretor de arte.

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Dininho Fun World

Função: Artista e Game Designer (2022/2024)

 

Produção de artes e game design  do blockchain game Dininho Fun World.

 

Jogo em pixelart para o jogo que também tem sua versão de jogo plataforma lançada para o nintendo Switch.

Kaiju Pets

Função: Artista e Game Designer (2024)

 

Produção de artes e game design  do blockchain game Kaiju Pets. 

Jogo em pixelart ainda em produção.

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Whatscipa

Artista (2021)

"Advergame game where the player takes over the management of a condominium by "accident".

 

The current landlord goes on vacation for a week, as he couldn't stand the problems of the condominium anymore, and the player is the responsible sub-manager, who will face several different challenges and themes of condominium life divided into five fictional days.

 

Each day in the game can take from 5 to 20 minutes, but, if you wish, you can save the stage you are in at the end of each day and play at another time."

Game produced as a Freelancer for Double Dash Studio.

ROAD TO THE CAPITAL

Artist & Game Designer

 

Personal project, it's a strategy medieval fantasy game that has 70 levels, 30 playable characters and 30 enemies. Project is already with all the arts ready, just balancing to launch on Google Play until March 2023.

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Estudos

Aqui coloco alguns treinos e estudos em 3D e 2D.

REDLIGHT (2017)

Stage: On Hold

Style: Cardgame.

Function: Game Designer & Concept Artist

MELLODIAS AS DESIGNER

I work as a Designer even before graduating in 2010.
I have worked as a designer and art director for small to large clients such as Coca-Cola, Nokia, Bank boston, in Brazil, Canada, Japan and Portugal.

Today I work as a professor of Games, Design, VFX, Animation, Advertising and Marketing at universities in Rio de Janeiro.

Designer

MELLODIAS AS SOCIAL MEDIA

Social Media

MELLODIAS AS ARTIST

ACCURSED

Illustration for the supplement book of the Accursed International RPG

Awards, Interviews and Highlights.

Destaque

MELLODIAS IN THE MEDIA

INTERVIEW FOR NEWSPAPER
BOA CHANCE - O GLOBO
 

In 2015, together with my partners, we created Startup Estúdio XP, whose purpose was to train, form teams and manage Electronic Sports players.

As a pioneer in Rio de Janeiro, I was interviewed by Caderno Boa Chance of Jornal o Globo.

In the interview, it was explained how this new branch of games in Brazil works.
Estúdio XP set up its first E-Sports team, EXP, with cyberathletes from the League of Legends game.

In a very short time, his team achieved great repercussion, appearing on all websites specialized in E-SPORTS and also on the program "Encontro com Fátima Bernades" by participating and winning the Expo Geek Championship, at the Sulamérica Convention Center - RJ.
SPEAKER AT THE CONFERENCE (ESTÁCIO DE SÁ UNIVERSITY) 

After the great projection of Startup, I was invited to speak on the field of sports in electronic games at Estácio.

At the event, I talked to students - and other participants - about how to get into the business, about growth in Brazil and about other gaming issues.
INTERVIEW FOR NEWSPAPER CADERNO TIJUCA - O GLOBO
 

In the Digital Games and Animation graduate program, my colleagues and I participated in a Unicarioca project to produce their own games.

Tal projeto chamou a atenção do Jornal o Globo e fomos entrevistados. 

INTERVIEW FOR THE UNIVERSITY NEWSPAPER UNICARIOCA

the startup Estúdio XP started from a homework in MBA Social Media.

We believed that the work had such potential that we decided to take it further.

We went after investors and in a short time we got an angel investor.

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AWARDS

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PROFESSOR

  • Top Performance Award as a Game Teacher by Infnet (2017.2)

  • Design professor honored by IBMR university (2018.1)

  • Professor Homenageado Jogos pela IBMR (2018.1)

  • Design professor honored by IBMR university (2018.1)

  • Professor Homenageado Jogos pela IBMR (2018.2)

  • Professor Homenageado Jogos pela IBMR (2019.1)

  • Top Performance Award as a Game Teacher by Infnet (2019.1)

  • Professor Homenageado Jogos pela IBMR (2019.1)

  • Game professor honored by IBMR university (2019.2)

  • Design professor honored by IBMR university (2019.2)

  • Professor Homenageado Jogos pela IBMR (2020.1)

  • Professor Homenageado Design pela IBMR (2020.1)

  • Top Desempenho Professor de Jogos Infnet (2020.1)

  • Game professor honored by IBMR university (2021.1)

  • Design professor honored by IBMR university (2022.2)

  • Game professor honored by IBMR university (2022.2)

OUTROS

  • T&T Scholarship Winner as Game Designer. (2008)

  • Featured company in the Rio 2016 Startup Circuit (2016)

MELLODIAS AS ANIMATOR

CLARINHA E LOLÔ

Situação: On Hold.

Genre: Animation.

Job: Concept artist e Animator.

CONTACT

Telefone

+55 21 9650-77787

WhatsApp, Telegram, etc.

Feel Free!

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