



WELCOME TO
MY PORTFOLIO
- Welcome tired pilgrim, we have been waiting...
Everyone's gathered for your arrival
-Wait... "We?"
- Yes, all who believe their journey is over.
You will no longer need to visit other places, as here you will find everything you need.
Come in and see what I can do for you...
CLICK DIRECTLY ON THE MENU OR HAVE FUN SCROLLING THE SCROLL
.Academic Degrees
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Master's degree in New Digital Technologies for Education (2019-2021).
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Postgraduate in Digital Games and Animation (Unicarioca 2015-2016).
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MBA - Social Media (Unicarioca 2014-2015).
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Telecommunications Technician (ETEFEV).
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Industrial Painting Technician (Prominp-Petrobrás 2006).
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Game Developer Technician (T&T 2008).
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Designer (Unicarioca - 2007-2010).
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Law (Estácio 2003-2007).
.Experiences
- LAST EXPERIENCES
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Art Director at FIS - Metaverse, VR, AR. (2021-2022)
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Freelancer Artist at Hot Café - New York/Remote - (2020-2021).
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University Professor at IBMR- Advertising, Cinema, Animation, Game Design, Photography, Communication and Design. (2017-2021).
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University Professor at ECDD- Faculty of Advertising, Cinema, Animation, Games, Photography, Communication and Design. (2017-2021).
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Professor das Graduações Design e Jogos na IBMR (2017-2022)
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Social Media, Artist and Designer: Retropunk - Publisher of RPG and cardgames games and books (2014-2017).
PREVIOUS
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Illustrator and Photoshop Teacher - Fashion D (2012-2015)
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Social Media and Designer Instituto SLS (Freelancer 2014-2015)
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Intern and Freelancer Oliver Arte Lucas (2010-2013)
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Multinational Multimarketing Internship (designer-webdesigner) (2009-2010)
.Skills
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Photoshop, Illustrator, Indesign, 3ds Max, Mudbox, Unreal, Animate CC, After Effects, Blender, Construct, etc. (teacher)
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Premiere, The Games Factory, Substance Painter, Marmoset Toolbag (advanced).
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Dreamweaver, Pagemaker, Unity, audacity, Audition, Houdini, Nuke (intermediate).
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Lua, C++ , Fruity Loops (Basic).

.ABOUT MELLODIAS


MELLODIAS AS GAME DESIGNER
I've been producing games since 2008, so I have extensive experience in the field. A selection of the works that I most enjoyed producing will be shown.
NFT & BlockChain Game Vinicius Jr.
Artist (2021)
Production - as one of Hotcafe's artists - of the promotion arts of nft and future blockchain game by player Vini Jr. one of the most valuable players in the world.


The project was well evaluated and reported in several newspapers around the world, such as Globo.com, ESPN, Yahoo, R7 and others.
NFT e BlockChain Game Feudalz

Artist and UI/UX Designer (2021/2022)
Production of nfts and the blockchain game feudalz. Pixelart game with cryptopunk style characters. The project appeared in several international media and some brazilian ones, such as techmundo.

Feudalz billboard in Time Square - New York.











Adventure Time RPG Game
Artist (2016)
Production of some artwork for the book, its supplements, sales hotsite and arts for the social media of the game Adventure Time - Roleplaying Game, by Cartoon Network and published in Brazil by Retropunk.



E-Lich: Corporate Souls
Função: Artista e UI/UX Designer
Como pixel artist no E-Lich: Corporate Souls, fui responsável por desenvolver os elementos visuais em pixel art, incluindo personagens, cenários e animações, HUD, etc.
Trabalhei para dar vida ao universo sombrio e satírico do jogo, buscando um equilíbrio entre o estilo retro e os temas corporativos e sobrenaturais.
Atualmente o jogo está como um dos finalistas de melhor jogo independente de 2025 na Gamescon.


PKXD
Função: Artista
Trabalhei como (freelancer) concept Artist no jogo PKXD, um dos maiores sucessos do mobile, com mais de 100 milhões de downloads só na Play Store.
Durante o projeto, criei móveis, transportes, roupas e partes corporais dos personagens. Gosto muito de trabalhar em concepts pois sinto que ajudo a dar vida àquele mundo.
Posso dizer com tranquilidade que foi uma experiência única ver diversos influencers e jogadores comentando e interagindo com minhas criações. Participar desse jogo foi um grande prazer!

Assets feitos para o Baile de Máscaras 2024 dentro do jogo


Trabalhei no Baile de Máscaras 24, Apocalipse, Halloween 24, Ladybug 2024, Survivor, entre outros.




Nonogram Logic Pic: Pictogram
Função: Artista e UI/UX Designer
Nonogram Logic Pic: Pictogram é um dos maiores jogos que já participei, possuindo mais de 5 milhões de downloads no Google Play e saindo também para Nintendo Switch.
Fiz parte do grupo de artistas da Space Bit, fazendo tanto as artes do jogo quanto a HUD (ui/ux).
Goolos NFT
Artist (2021)
UI/UX production, screen background, artwork for digital media and letters for Blockchaingame Gooloos.io by Hotcafe.

Outdoor do Goolos Got Talent na Times Square em Nova Iorque.


Team

after the game

Goldelivery The Might Bikers
Função: Artista, Game Designer
Personal project, it's a vibrant, retro-inspired 2D action platformer that lets you play as five food delivery! Switch to each of them to utilize their different abilities as you race through stylish stages in a heroic battle to save the snack world from the evil Hephaestus Ironside.


My Lab Pets
Artist and Game Designer (2019)
Own tap game project published by Hermit Crab - My Lab Pets, launched in Germany, Congo, South Africa, Spain, Mozambique, Lesotho, Tanzania, Argeria, Romania and Tunisia by Vodafone, Orange, Vodacom, O2 and OOredoo.




Para o jogo, desenvolvi mais de 70 personagens.


Tela Inicial


Tela de Itens.

Tela de Opções

Tela de cosméticos.

Tela de Itens.
Algumas telas do jogo
Arcane Merge
Função: Artista
Produção dos objetos e alguns personagens do jogo, fazendo parte do grupo de artistas da SpaceBit.
FIS - TRAVEL THROUGH THE HUMAN BODY
Artist & Game Designer
Game for VR . The user travels through the human body aboard a ship. In this first stage, it is demonstrated how the coronavirus attacks the human body and how the Astrazeneca vaccine fights the virus.


METAVERSO FIS
Função: Diretor de Arte e Modelador 3D
Minha equipe e eu construimos o metaverso para empresa FIS. Dentro daquele metaverso se encontravam diversas empresas do Ramo da medicina e educação, como Amil,Johnson & Johnson, Senac e outros.
Comecei na equipe como modelador 3D, mas logo me tornei o diretor de arte.




Dininho Fun World
Função: Artista e Game Designer (2022/2024)
Produção de artes e game design do blockchain game Dininho Fun World.
Jogo em pixelart para o jogo que também tem sua versão de jogo plataforma lançada para o nintendo Switch.
Kaiju Pets
Função: Artista e Game Designer (2024)
Produção de artes e game design do blockchain game Kaiju Pets.
Jogo em pixelart ainda em produção.





Whatscipa
Artista (2021)
"Advergame game where the player takes over the management of a condominium by "accident".
The current landlord goes on vacation for a week, as he couldn't stand the problems of the condominium anymore, and the player is the responsible sub-manager, who will face several different challenges and themes of condominium life divided into five fictional days.
Each day in the game can take from 5 to 20 minutes, but, if you wish, you can save the stage you are in at the end of each day and play at another time."
Game produced as a Freelancer for Double Dash Studio.

o síndico déspota

Estacionamento limpo

Caos no condomínio

o síndico déspota








































ROAD TO THE CAPITAL
Artist & Game Designer
Personal project, it's a strategy medieval fantasy game that has 70 levels, 30 playable characters and 30 enemies. Project is already with all the arts ready, just balancing to launch on Google Play until March 2023.





Estudos
Aqui coloco alguns treinos e estudos em 3D e 2D.
REDLIGHT (2017)
Stage: On Hold
Style: Cardgame.
Function: Game Designer & Concept Artist

MELLODIAS AS DESIGNER
I work as a Designer even before graduating in 2010.
I have worked as a designer and art director for small to large clients such as Coca-Cola, Nokia, Bank boston, in Brazil, Canada, Japan and Portugal.
Today I work as a professor of Games, Design, VFX, Animation, Advertising and Marketing at universities in Rio de Janeiro.

Hotsite de compra do jogo Hora de Aventura RPG

Site para empresa canadense de Hipotecas.

Cartaz para o evento Comédia em Pé ao VIVO

Embalagem para o copo da lanchonete Fanfa

Diagramação e produção da capa do livro Moda D. (Foto: Cocktail de apresentação do livro na Livraria da Travessa - Leblon)

Mockup da diagramação do livro de Denise Voss.

Construção de site e social media para a empresa Confraria dos Viajantes.

Site produzido em 2014 para a Associação Brasileira de Whisky

Hotsite de Coaching.
MELLODIAS AS SOCIAL MEDIA

Trabalho produzindo material para o jogo Hora de Aventura RPG, versão em português.

Arte para Facebook para evento da empresa canadesa Vanhack.

Gerenciamento da Página da Estúdio XP, trazendo mais de 40 mil pessoas para a página.

Arte para Facebook para Emporium Handmade informando que o evento era pet friendly.

Postagem para Facebook da empresa canadense Vanhack

Gerenciamento da maior página e blog de rpg brasileira, a Só Não Pode Tirar Um!

E-marketing para empresa Viagem já.

Arte para a Empresa Empórium Fantástico

Arte para Facebook para Emporium Handmade para o público infantil.
MELLODIAS AS ARTIST

Awards, Interviews and Highlights.
MELLODIAS IN THE MEDIA

INTERVIEW FOR NEWSPAPER
BOA CHANCE - O GLOBO
In 2015, together with my partners, we created Startup Estúdio XP, whose purpose was to train, form teams and manage Electronic Sports players.
As a pioneer in Rio de Janeiro, I was interviewed by Caderno Boa Chance of Jornal o Globo.
In the interview, it was explained how this new branch of games in Brazil works.


Estúdio XP set up its first E-Sports team, EXP, with cyberathletes from the League of Legends game.
In a very short time, his team achieved great repercussion, appearing on all websites specialized in E-SPORTS and also on the program "Encontro com Fátima Bernades" by participating and winning the Expo Geek Championship, at the Sulamérica Convention Center - RJ.
SPEAKER AT THE CONFERENCE (ESTÁCIO DE SÁ UNIVERSITY)
After the great projection of Startup, I was invited to speak on the field of sports in electronic games at Estácio.


At the event, I talked to students - and other participants - about how to get into the business, about growth in Brazil and about other gaming issues.
INTERVIEW FOR NEWSPAPER CADERNO TIJUCA - O GLOBO
In the Digital Games and Animation graduate program, my colleagues and I participated in a Unicarioca project to produce their own games.
Tal projeto chamou a atenção do Jornal o Globo e fomos entrevistados.


INTERVIEW FOR THE UNIVERSITY NEWSPAPER UNICARIOCA
the startup Estúdio XP started from a homework in MBA Social Media.
We believed that the work had such potential that we decided to take it further.
We went after investors and in a short time we got an angel investor.

AWARDS

PROFESSOR
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Top Performance Award as a Game Teacher by Infnet (2017.2)
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Design professor honored by IBMR university (2018.1)
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Professor Homenageado Jogos pela IBMR (2018.1)
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Design professor honored by IBMR university (2018.1)
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Professor Homenageado Jogos pela IBMR (2018.2)
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Professor Homenageado Jogos pela IBMR (2019.1)
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Top Performance Award as a Game Teacher by Infnet (2019.1)
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Professor Homenageado Jogos pela IBMR (2019.1)
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Game professor honored by IBMR university (2019.2)
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Design professor honored by IBMR university (2019.2)
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Professor Homenageado Jogos pela IBMR (2020.1)
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Professor Homenageado Design pela IBMR (2020.1)
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Top Desempenho Professor de Jogos Infnet (2020.1)
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Game professor honored by IBMR university (2021.1)
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Design professor honored by IBMR university (2022.2)
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Game professor honored by IBMR university (2022.2)
OUTROS
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T&T Scholarship Winner as Game Designer. (2008)
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Featured company in the Rio 2016 Startup Circuit (2016)
MELLODIAS AS ANIMATOR
CLARINHA E LOLÔ
Situação: On Hold.
Genre: Animation.
Job: Concept artist e Animator.

CONTACT
Telefone
+55 21 9650-77787
WhatsApp, Telegram, etc.
Feel Free!